7/30/2023 0 Comments Unity export an fbx![]() ![]() ![]() I even tried to grab one of the working animations, that come with the model asset and imported it into Blender, saved as. One other thing that I have tried is to export from Blender as FBX, I have tried multiple export settings and none of them works, the model this time is not cut, but the animation does not play, and its rotated / positioned oddly Link ![]() blend files into Unity and it was working nice for humanoid rigs ^ The animation on this one seems to play correctly, but the mesh is "cut",įor some reason the mesh is cut, both of the rigs are set to Generic, I have always imported. blend file and it looks like this (Rig only + the model from the existing Prefab, see the link below) : Link I have a model of hands which is rigged and has a couple of animations, I sent that rigged model to the guy working on the animations and he sent me one animation. ![]()
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